Wii Fit Review

March 17th, 2009

While Wii revolutionized the gaming industry, Wii Fit has taken the fitness industry by storm. While everyone wants to have a fit and trim body, not everyone is up to sticking to a boring daily routine or spending a hefty sum of money on a monthly membership at a gym. Considering that there are no short cuts to fitness and that results only show after you have been following a fitness regime regularly over time, most people get disheartened by the lack of quick results and give up on their fitness routine altogether. What most people lack is the motivation to carry on with their fitness regime despite little or no immediate improvement in their fitness level.

Wii Fit provides exactly that. It motivates people to follow a fitness regime by making it fun. And, even though Wii Fit does not come with a multiplayer mode, Wii Fit is capable of becoming a community game. Wii Fit makes personal profiles of each player and keeps track of every player’s progress. This allows friends and family to compete with each other and this competition offers not only fun, but a higher fitness levels for every family member.

Some critics claim that Wii Fit can hardly be classified as a game. But, If not a game, what else can it be classified as? Like every other home video game, it too has goals and challenges that a player needs to meet to progress further into the game. Like every other game, more and more levels get unlocked as the player makes progress in the game. Finally, like every other game, where players make money, gold or orbs, for every successful mission, players of Wii Fit make Fit Points that get accumulated in a Fit Bank. The fact that playing this game has health benefits is very simply a bonus provided by the game, other wise it is just like every other home video game in the market.

The Balance Board of the Wii Fit game is worth a mention. Not only is it sturdy and portable, it is also sleekly designed to be eye pleasing. It has pressure points at multiple locations and it tracks your movements as you perform all your activities with at least one foot on the board. It is connected to the game console through WiFi and the game is able to keep track of your movements through the Balance Board.

Wii Fit has four broad categories of activities: Strength training, Aerobics, Yoga and Balance Games. Each category has between 9 and 15 games, which are not all available at the beginning, but keep getting unlocked as the player makes progress. Between these four categories, all basic requirements of a great fitness regime get covered. But that’s not all, the Wii Fit also allows players to log their off-board activities like swimming, cycling, walking, etc. into the game and the time spent on each of these activities is also included in calculating the general fitness level of the player.

  1. No comments yet.
  1. No trackbacks yet.
You must be logged in to post a comment.