Archive for December, 2007

Wiifit Yoga Poses video tour

December 27th, 2007

courtesy of Josh Thomas at

Wii Fit Videos

Another week in Japan: Hardware and software numbers 12/17-12/23

December 26th, 2007

The Wii did well last week in Japan, finally managing to outsell the PlayStation 3 again by five to one. WiiFit, Super Mario Galaxy, and Mario and Sonic continued to find success in the software sales charts, while Wii Sports and Wii Play extend their quests toward spectacularly high numbers.

We’re glad to see that Super Mario Galaxy is doing well (the game is great, in case you haven’t noticed), and are still awed by the phenomenon that is Wii Sports. Only one game in the top ten (and top fifteen, for that matter) was for a non-Nintendo system, which exemplifies the company’s current dominance in Japan. Chocobo’s
Mysterious Dungeon is mysteriously missing from the charts, however, leading some to speculate that the game sold less than FIFA 360 (which took the last place with 2,400 copies sold).


* DS: 319,000
* Wii: 264,000
* PSP: 162,000
* PS3: 51,000
* PS2: 24,000
* Xbox 360: 8,100


1. Final Fantasy IV (DS) — 309,000
2. Mario Party DS (DS) — 308,000 (1,070,000)
3. WiiFit (Wii) — 210,000 (737,000)
4. Super Mario Galaxy (Wii) — 109,000 (680,000)
5. Wii Sports (Wii) — 109,000 (2,371,000)
6. Dragon Quest IV (DS) — 108,000 (963,000)
7. Wii Play (Wii) — 105,000 (1,919,000)
8. Mario & Sonic at Beijing Olympics (Wii) — 100,000 (307,000)
9. Doraemon Baseball (DS) — 96,000
10. Naruto Shippuuden: Narutimate Accel 2 (PS2) — 94,000
11. Pokemon Dungeon (DS) — 83,000 (1,218,000)
12. Professor Layton 2 (DS) — 68,000 (550,000)
13. Mario Party 8 (Wii) — 60,000 (1,008,000)
14. Mario Kart DS (DS) — 53,000 (2,660,000)

[via NeoGAF]

courtesy of

by Candace Savino

Wii Fit News

Wiifit muscle strength video tour

December 25th, 2007

courtesy of Josh Thomas at

Wii Fit News

Wiifit video tours part 2

December 20th, 2007

courtesy of Josh Thomas at

Wii Fit Videos

Wiifit video tours part 1

December 20th, 2007

courtesy of Josh Thomas at

Wii Fit Videos

Let the accessory wars begin!

December 18th, 2007

Thanks to Anonymouse for the heads up

Grandma’s WiiFit anti skid sheets? Do I smell a

And what WiiFit Grandma wouldn’t be stylish without
one of these at the nursing home?

Wii Fit Accessories, Wii Fit News

Fit for public display

December 16th, 2007

1UP got their hands (feet?) on a copy of WiiFit and immediately set to playing with it making some informative videos to help us understand the game. More than the fitness aspect of the game, we like the idea of a unique interface for some arcade-style challenges (unique interfaces being one of the reasons we’re, you know, Wii

The first three videos (including the one at the top of the post) show off some of the minigames that can be found inside the package, and we think the marble-rolling game looks awesome. Basically, in this game, your whole body becomes a joystick, tilting the platforms around with your awkward wobbles.

The fourth video is a discussion about the game by the 1UP staffers who got up on the Bumble Board and played with it. The consensus seems to be that the minigames are both more enjoyable and more physically taxing than the pure exercise stuff, which is fine with us. Given the choice, we’d rather be playing the fun parts.

Footrace Minigame

Skiing Video

1UP Import Impressions

courtesy of

by JC Fletcher

Wii Fit Videos

WiiFit jogs to the top of Japanese sales charts in first week

December 5th, 2007

We were waiting for Japanese sales numbers to be released to see how WiiFit debuted, and they have finally come. Famitsu is reporting that WiiFit ended the week at the #2 spot (behind Professor Layton 2 for the DS) in software sales, with 254,000 copies sold. Keep in mind also that since WiiFit was released later in the
week, these numbers only account for two days of the game being available (most games on the Japanese charts account for four days of sales). It’s also interesting to note that in two days, WiiFit has already sold more than Super Mario Galaxy sold in its first week.

Furthermore, Wii hardware sales jumped up this week, as the console pushed 71,000 units. That’s approximately a 30% increase from last week’s sales, and a 97% increase from two weeks ago when the Wii sold 36,000 units. Although software clearly played a big part in this growth, it seems likely that Nintendo also made sure to ship more Wiis to Japan with the release of WiiFit.

by Candace Savino -

Wii Fit News

Wii Fit flexes to top sales at Japan retailer

December 3rd, 2007

Nintendo Co.’s new WiiFit title flexed to the top sales rank at Amazon Japan as consumers flocked to purchase the new product on release. On Dec. 1, WiiFit reached the No. 1 sales rank at Amazon Japan’s Video Games division. The fitness title includes the Wii Balance Board peripheral to facilitate more than 40 exercises,
including aerobics, yoga, and muscle training. In addition, the product yielded a review score of 4.5 out of 5 at the retailer from 87 user reviews.

Nintendo debuted WiiFit in July at the Electronic Entertainment Expo in Santa Monica, CA. The product will be sold early next year at an undisclosed price. The fitness title is an entry that will allow the company to continue to expand into the casual games market. Previous casual titles include the bundled Wii Sports and Wii
Play. Nintendo in Oct. raised profit forecast estimates on strong demand for the Wii and Nintendo DS handheld. It expects to sell 17.5 million Wii units this business year.


Wii Fit News

Tony Hawk sees possibilities of incorporating WiiFit into an upcoming game

December 2nd, 2007

Tony states “I’ve seen a little bit of it…..I think it’s possible to incorporate the Wii Fit board into one of our games, but it would change the control scheme dramatically and we’d have to figure out how to make that work. So I don’t know yet.”

This is encouraging news as some critics fear the Hawk series has fallen in popularity recently.

Wii Fit News